Design Manager at Roblox
• Strong leader with great communication skills and solid work ethic.
• Creator of groundbreaking and trendsetting user interface design.
• Innovative content developer with experience in print, web and video.
• Over a decade of work in illustration, motion design and UI.
• Professional and motivated artist with initiative and follow through.
• Knows how to get things finished with quality and within deadline.
• Understands the production pipeline and interdisciplinary relations.
GameSpot (2005-2006) Motion Graphics Producer
Here are videos and words about my work.
Video featurette on Dead Space 3’s weapon crafting system.
Deliberately Diegetic: Dead Space’s lead interface designer chronicles the UI’s evolution at GDC.
Interview about the UI of Dead Space.
Dino Ignacio entry on Wikipedia.
A featurette about the UI and the VFX of Dead Space 2.
Bert is Evil interview.
Muppets Take Bangladesh.
Henry Jenkins writes about Bert is Evil.
How Dead Space 3 pulled from Dieter Rams.
29/04/2013
It’s hard to believe that this site was last updated in 2008. I had to brush away the cobwebs from my resume.
I got really busy with my career and family life. I
I work at Roblox.
You can send me snail mail via the office.